Agile Project Management Certificate
Hours - 15 Credit Hours
Effective Sep. 2017
Last Revision 9/19/2022
Holokai Category: Professional Studies
Sponsoring Program: Information Systems
Faculty Unit Assignment: Faculty of Math & Computing
Required Coursework — 15 Credits
|Course Number||Title||Semesters Offered||Credit Hours||Prerequisites|
|CIS 101||Beginning Programming||F, W, S||3.0|
|CIS 202||Object-Oriented Programming I||F, W, S||3.0||CIS 101|
|CIS 305||Systems Engineering I||F, W||3.0||CIS 202|
|CIS 405||Systems Engineering II||W, S||3.0||CIS 305, IS 350|
|IS 485||Project Management and Practice||F, S||3.0||CIS 405|
Additional Program Requirements
For this certificate, students must complete at least 9 CIS, CS, IS, or IT credits that are not applied to other BCIS, CS, IS, or IT majors, minors or certificates.
All passing grades will be accepted in fulfilling minor or certificate requirements.
Upon completing a major in computer science, a student will have:
- An ability to apply knowledge of computing and mathematics appropriate to the discipline.
- An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution.
- An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs.
- An ability to function effectively on teams to accomplish a common goal.
- An understanding of professional, ethical, legal, security and social issues and responsibilities.
- An ability to communicate effectively with a range of audiences.
- An ability to analyze the local and global impact of computing on individuals, organizations, and society.
- Recognition of the need for and an ability to engage in continuing professional development.
- An ability to use current techniques, skills, and tools necessary for computing practice.
- An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices.
- An ability to apply design and development principles in the construction of software systems of varying complexity.